Skills
C# 75%About me
Mixed reality software engineer focusing on digital twin in an industrial context, with constant curiosity to apply my skills in other industries.
During a MSc in computer science, with a specialization in advanced information processing, I have been inspired by the potential of mixed reality and what it can unlock. I wrote my MSc thesis on gamification and accessibility using augmented reality to support the rehabilitation of people with visual impairment.
Through these studies, I have reconnected with a passion for computer science and video games. It brought back memories from my childhood where I developed maps for Half-Life using the Valve Hammer editor. But today, with the appropriate skills acquired, I tackle new hardware and technologies with a purpose to bring the best out of mixed reality to benefit the end user in multiple ways.
My initial career in financial investments helped me develop a rigorous work ethic through an attention to details with complex data to make optimal decisions, and a strong communication with interpersonal skills through presentations across Europe.
Skills
Let's explore the continuum of mixed realities.
Augmented / Virtual Reality
+2 years of Experience through university projects, MSc thesis, and personal projects. Ability to consider usability and accessibility.
Computer Vision
Ability to use models for
- Object tracking, image classification
- OpenCV, MediaPipe, ...
- Deployment on the edge
Data Analysis
Strong background to explore data, using statistical analysis and other adapted models.